and "Once per Turn Action - {r}{r}{r}: Attack"
destroy Herald of Rebirth and close the combat chain
Set: Promo Finish: Cold Foil Type: Instant Subtype: Aura Rarity: Promo Class: Light Illusionist Cost: 4 Whenever an aura or attack action card you control is destroyed
Set: Promo Finish: Cold Foil Type: Hero Rarity: Promo Class: Mechanologist Life: 20 Intellect: 4 Once per Turn Action -- [2 Resources]: Create a Hyper Driver token with 2 steam counters
Set: Arcane Rising Edition: 1st Edition Finish: Cold Foil Type: Equipment Subtype: Chest Rarity: Common Class: Wizard Action - Destroy Robe of Rapture: Gain [3 Resource] Arcane Barrier 1 (If your hero would be dealt arcane damage
Evo Steel Soul Memory (Marvel) [EVO026] (Bright Lights) Cold Foil U-ARC081 and "Once per Turn ActionSet: Bright Lights Finish: Cold Foil Type: Action; Equipment Subtype: Head; Evo; Base Rarity: Marvel Class: Mechanologist Cost: 4 If you have a base head equipped, transform it into this, then equip this. When this transform s from or into an Evo with a different name, your hero gets +1INTELECT this turn. If that Evo is a hero, instead this triggers twice. Temper (When the combat chain closes, if this defended, put a 1DEFENSE counter on it, then if it